runreal build editor [ubtArgs...]

editor

--projected
boolean
default:"true"

Add the -project argument. Defaults to true

-p, --platform
Platform
default:"Mac"

Platform to build, defaults to host platform

-c, --configuration
Configuration
default:"Development"

Configuration to build, defaults to Development

--clean
boolean
default:"false"

Clean the current build first

--nouht
boolean
default:"false"

Skips building UnrealHeaderTool

--noxge
boolean
default:"true"

Disables Incredibuild

--dry-run
boolean
default:"false"

Dry run